Thanks for playing Last Haven!

Zedtown: Last HavenThe Derby Zombie (photo by: Omnes Photography)

A huge thank you to everyone who played Zedtown: Last Haven!

On Saturday, players took control of the Allianz / SGC Stadium precinct over two epic games for Zedtown: Last Haven. The survivors battled each other and the living dead, with just 8 survivors in the Day game and 2 in the Night game making it all the way to Magnus’ fabled paradise, Last Haven.

We saw lots of players with cameras and GoPros running around on the day – if you’ve taken any footage, we’d love to see it and put it here. Contact us (you can also share galleries to our Facebook page) and show us what you got!

We will be announcing more Zedtown games soon so keep an eye on our site and like us on Facebook to find out what other madness we have in store.

We’re always trying to make Zedtown bigger and better – you can help us by filling out the feedback form below. It’ll only take a couple of minutes and it helps us learn where to improve and gives us demographic information that makes it easier for us to find great venues and sponsors.

See you soon!

Zedtown

Photos

If you have any photos or videos you would like to share, let us know.

Zedtown: Last Haven Final Briefing

Just a precious few sleeps until Zedtown: Last Haven. Here’s everything you need to know and bring on Saturday – all the better to play your part as the world burns.

THE STORY

19 years have passed since a State Of Emergency was declared. In a despairing post-apocalyptic world where the undead roam, rumours of a Last Haven have spread like wildfire: On a distant island paradise, the powerful and privileged live in splendour, free from infection and the merciless zombie horde. Their enigmatic leader, Magnus, has invited all remaining survivors to participate in the first inaugural Blood Games. On December 9, survivors will battle it out against each other (and the undead) across two colossal stadiums, for their chance to join Magnus in his fabled island city.

Is this our last hope? Is this the Last Haven?

REGISTRATION

Registration takes place at 2pm for the day game and 6pm for the night game in the Allianz Stadium Forecourt (in the bottom left of the map).

Once at Registration, all you need to do is line up in the Faction you wish to join and collect your dog tag. Then, using the Zedtown app (details below), you will be able to scan your dog tag to register yourself into the game.

After you are registered, make your way into Allianz Stadium and prepare for the game.  We recommend stretching and sending messages to your loved ones. It may be the last time you see them alive…

The games itself will begin with a briefing about an hour after registration opens, with the final evacuation and prizes occurring at about 6pm and 10pm.

There are busses from Central Station to just near Allianz Stadium and parking is at the Entertainment Quarter (in the bottom right of the map).

PERSONAL ZEDTOWN ACCOUNTS

As mentioned, those with an iPhone or Android will be able to download the app from their respective stores. Once that’s done, you will be prompted to either sign in, or register an account.

This allows you to scan your faction dog tag: then… voila! You’re all set!

Note: Those without iPhone or Android but a smart phone can still access the web app via playzedtown.com.

FACTIONS

All players will be able to choose their Factions on the day. Just line up in the Faction line you wish to join. If you would like inspiration in how to dress, you can find some ideas here.

Note: There is a capacity for each Faction, to ensure an even split across the game, so if you want to be guaranteed a certain Faction get there on time.

WHAT TO BRING

At the bare minimum, you’ll need to bring the following:

  • Some kind of foam dart blaster, or some rolled-up socks.
  • A good pair of running shoes.

We recommend you bring the following to fully enjoy Zedtown:

  • Water and snacks to help last out the day.
  • A smartphone to access our dedicated app. A battery extender is also a good idea.
  • Extra ammo for your blaster. We provide some ammo drops, and there’s often lots to scavenge but preparation aids survival!
  • Anything else you think would be fun! We’ve had people bring extra zombie make-up, secondary zombie costumes, walkie talkies, automated turret blasters, banners for forts. Use your imagination!

GAME MAP

Please stay within the playable game zone at all times. Registration and induction will take place in the Allianz Stadium Forecourt.

(Please note, faction bases are not listed on the map. This is intentional. We’ll be pushing the location of individual bases to each faction member via our app when the game begins. It’s up to you to find the others!)

IF SOMEONE IS HURT

St Johns Ambulance is on site and will be set up next at the Zombie Hub in the Allianz Stadium Forecourt.

(Also, this is a good time to remember that part of the terms of our ticket sales is that we all play at our own risk, so try not to do something crazy that will get yourself hurt!)

RESPECT THE VENUE

Our players are generally so good at cleaning up after themselves, please keep it up. Trashing the venue is going to be one of the quickest ways we get kicked out of the venue and not be invited back.

NO MODDED BLASTERS

We’ve spoken about this at length on the blog, in the rules and on Facebook but as a final remember performance-enhancing modifications are not allowed at Zedtown. Only purely cosmetic non-mechanical/non-internal mods are allowed. If you’re concerned your blaster may not pass this ruleset talk to a mod and bring a stock out-of-box blaster as a backup. Click for more information.

Dress for The Blood Games

WELCOME TO THE BLOOD GAMES

19 years later: self-appointed leader of the wasteland Magnus has decided to make his darlings fight for a place on his private paradise, Last Haven. It’s his inaugural Blood Games.

Will the Sun Hunters, Warhawks or Crimson Convoy be the last faction standing after the 3 rounds, and who will secure places in Last Haven? Each faction has a separate set of skills that could help you outlast the virus. Remember: it’s up to you how much or how little you dress to the theme, though there are some great prizes available for best survivor and zombie outfits!

Red: The Crimson Convoy

The hollering of the Crimson Convoy is the only sound more menacing than a zombie’s screech. A group of nomadic, battle-hardened bandits, the Convoy have earned a reputation for two things: looting and bloodlust. With the biggest guns and biggest egos, the outlaws roll through the post-apocalyptic wasteland under the guidance of their gunslinger leader, Billy Blaze.

Inspirations: Bushrangers, Red Dead Redemption

Yellow: The Sun-Hunters

Tech-savvy, armed and eccentric, the Sun-Hunters are a force to be reckoned with.  After harnessing solar energy to create their own power supply, these sadistic engineers often reward themselves by spending an evening watching zombies fry in their electric fence grid. Masters of explosives and disruption.

Inspirations: Steampunk, Breaking Bad

Blue: The Warhawks

Perched high in the mountain ranges, their fortified base – The Eyrie – has never fallen. The Warhawks are experts with bows, and masters of camouflage. Patient and proud, the Warhawks will do anything for their galvanising leader, The Hawk. If you hear their bird call, it is rumoured to be the last thing you’ll ever hear.

Inspirations: The Night’s Watch, middle-Earth Elves

FACTIONS & SIGILS

Every player in Zedtown: Last Haven will be part of a faction. Each faction is a tribe, gang, community all rolled into one.

Faction sigil artwork by: Matt Roden

FABULOUS PRIZES

We have prizes for the best survivor and zombie costumes this year. We’ll be giving them away just before and right after the game respectively – so if cosplay’s your thing, make sure you show us what you’ve got!

IMPORTANT

As we share our space with lots of bystanders please don’t dress in a way that would intimidate passersby – no full tactical outfits, no paintball masks, no full-camo or all-in-black outfits.

WANT MORE INSPO?

Check out some of these visual ideas.

Zedtown takes over the SCG and Allianz Stadium

It’s happening! Zedtown, in partnership with TEG Life Like Touring, will see the undead walk again this December 9 in Sydney’s Sydney Cricket Ground and Allianz Stadium – both stadiums! Zedtown: Last Haven is the latest instalment of the immersive gaming experience, which will see thousands of players battling it out as they imagine what they would do if they were the last living people on Earth.

The story of Last Haven is a brand new one: 19 years have passed since a State Of Emergency was declared. In a despairing post-apocalyptic world where the undead roam, rumours of a Last Haven have spread like wildfire: On a distant island paradise, the powerful and privileged live in splendour, free from infection and the merciless zombie horde. Their enigmatic leader, Magnus, has invited all remaining survivors to participate in the first inaugural Blood Games. On December 9, survivors will battle it out against each other (and the undead) across two colossal stadiums, for their chance to join Magnus in his fabled island city.

Two 3-hour games will be held – one in the afternoon, and one in the evening. Both will be unique experiences where players will be tested both physically and mentally, both alone and as squads and factions.

Previous Zedtown players will be the first to access tickets, as they once again try and survive Australia’s largest real-world zombie apocalypse. Tickets for past participants will go on Pre-Sale Thursday 12 October at 2pm, and to the wider public at Friday the 13th of October at 2pm via Ticketek.

This is the 9th time Zedtown will be held in Sydney since its commencement in 2012, but is the first time such a significant event will be held in one of Australia’s most colossal locations: all the tunnels, the grandstands, the backstage secret areas. The grass on which Sir Donald Bradman and many of Australia’s most iconic sportsmen and women made their name, will instead be filled with a new generation of players, this time striving to escape the zombie horde, and avoid joining the legion of the living dead.

Is this our last hope? Is this the Last Haven?

Will you join them?

Thanks for playing, Sydney!

State of EmergencyThe zombie horde at evac (photo by: NAT Photography)

A huge thank you to everyone who played Zedtown: State of Emergency in Sydney!

This was our biggest day yet with 2,050 players taking control of Sydney Showground in two massive games for Zedtown: State of Emergency. Over four hours the survivors battled with government agents, rogue revolutionaries and the living dead with just 5 survivors in the Day game and 8 survivors in the Night game making it out of the evac zone alive.

We saw lots of players with cameras and GoPros running around on the day – if you’ve taken any footage, we’d love to see it and put it here. Contact us (you can also share galleries to our Facebook page) and show us what you got!

We will be announcing more Zedtown games soon so keep an eye on our site and like us on Facebook to find out what other madness we have in store.

We’re always trying to make Zedtown bigger and better – you can help us by filling out the feedback form below. It’ll only take a couple of minutes and it helps us learn where to improve and gives us demographic information that makes it easier for us to find great venues and sponsors.

See you soon!

Zedtown

Photos

If you have any photos or videos you would like to share, let us know.

Sydney Final Briefing

Just a precious few sleeps until Zedtown: State of Emergency. Here’s everything you need to know and bring on Saturday – all the better to play your part as the world burns.

WHAT TO BRING

At the bare minimum, you’ll need to bring the following:

  • Some kind of foam dart blaster, or some rolled-up socks.
  • A good pair of running shoes.

We recommend you bring the following to fully enjoy Zedtown:

  • Water and snacks to help last out the day.
  • A smartphone to access our dedicated app. A battery extender is also a good idea.
  • Extra ammo for your blaster. We provide some ammo drops, and there’s often lots to scavenge but preparation aids survival!
  • Costumes are fun! Have a thought about how you’d like to dress for the quarantine zone. There are prizes for best costumes!
  • Anything else you think would be fun! We’ve had people bring extra zombie make-up, secondary zombie costumes, walkie talkies, automated turret blasters, banners for forts. Use your imagination!

GAME MAP

Please stay within the playable game zone at all times. Registration and induction will take place at Falkiner Pavilion.

(Please note, faction bases are not listed on the map. This is intentional. We’ll be pushing the location of individual bases to each faction member via our app when the game begins. It’s up to you to find the others!)

IF SOMEONE IS HURT

St Johns Ambulance is on site and will be set up next at the Zombie Hub at Falkiner Pavilion.

(Also, this is a good time to remember that part of the terms of our ticket sales is that we all play at our own risk, so try not to do something crazy that will get yourself hurt!)

RESPECT THE VENUE

Our players are generally so good at cleaning up after themselves, please keep it up. Trashing the Showgrounds is going to be one of the quickest ways we get kicked out of the venue and not be invited back.

NO MODDED BLASTERS

We’ve spoken about this at length on the blog, in the rules and on Facebook but as a final remember performance-enhancing modifications are not allowed at Zedtown. Only purely cosmetic non-mechanical/non-internal mods are allowed. If you’re concerned your blaster may not pass this ruleset talk to a mod and bring a stock out-of-box blaster as a backup. Click for more information.

Zedtown: Development Diary #1

Saturdays are developer diary day! It’s a time for us to give you some thoughts about what we are up to, how we got here and what to expect from ZEDTOWN: State of Emergency. For the first entry, Creative Lead David Harmon takes us through just some of the ways this Zedtown is going to unlike anything we’ve ever done before.

It’s been a while between games, huh? 2016 for us was all about racing around Sydney and Melbourne putting on games in new venues, trying little tweaks on the formula. Our last game was in September, and though we haven’t been posting much, a lot’s been happening.

In 2017 a few things have changed for us, and they make a big difference in how we design and produce games. Firstly, we’ve partnered with Lifelike Company – a touring and production company who take shows and events throughout the Australia Pacific region on a scale which, frankly, we weren’t able to. They’re helping us produce our new ‘spawner’ props (we call them pylons, now – and more on them later), adding their muscle to our production design, scale and game schedule – which means bigger games, more often in more cities.

We asked for critical feedback from players constantly through the process, and people gave us a LOT of it. Most of it we agreed with! Some was really useful and instantly actionable. Some of it was sometimes a little hard to hear – things we had already thought of and really wanted to do but just couldn’t work out how to achieve on the budget and time that we have.

There’s an App For That

One of the most common pieces of feedback we heard again and again was “fix the app!”. Old time Zedtown veterans will know our digital web app is a fairly new invention – only about a year and a half old. It’s aged pretty badly in that time however as we’ve pushed it and pushed it far beyond what it was originally meant to do. As our games get bigger, our game tools need to and so State of Emergency will be our first game to feature the new Zedtown app – a fully native iOS/android application you’ll be able to install to your phone to interact with the game around you.

Going native has a ton of benefits for us. It’s much more forgiving on battery life and things like the radio station, QR scanning and push notification alerts can be delivered seamlessly into how you use your phone. That makes it easier to use, and a ton more reliable. The app is just one of the ways we’re changing how interactive the game and mission play is, and hopefully for the better.

Additional pylons required

New apps in your pocket are great, but new technology needs to be on the ground too. We’re also unveiling a new generation of Zedtown pylons – countdown timer terminals that can do a lot more than our current ones can.

Our Generation 2 pylons can do a lot more than just tell zombies when to run back out into the field. They each have a custom electronic brain, can be reset & controlled remotely and include much bigger displays and a few inputs. They can recognise things like the presence of certain game props (capture the flag, anyone?), control PA speakers and lighting and they can also identify the presence of what we’re calling Specialist power cards’ – until we think of a better name.

Specialist what now?

We’ve played a lot of class-based shooters over the break and we’re keen to see how we can incorporate a bit of that into Zedtown.

Players will now have the opportunity to earn ‘Specialist cards’ in a variety of different specialisations. Some will be given out via a lottery at registration, some to VIP and group ticket holders, more still will be available as mission rewards.

Specialists won’t be super-powered players per se, but they’ll be a useful resource for the Survivor factions at large. Bring one of them with you on a base raid or mission and you might shave some precious seconds off a countdown timer, or gain access to a slightly enhanced feature. We’ll be doing full rundown of specialist classes later, but they’re something I’m very excited about.

-D

We’re out of space but there will be more to come in the coming weeks. We’ve got new rules to roll out, new venue maps, more information on the app, the pylons, the story and missions. Check back weekly for more!